| alloc() | Slab_allocator | |
| alloc_slab() | Slab_allocator | [protected] |
| clear() | Slab_allocator | |
| current_slab | Slab_allocator | [protected] |
| find_slab_with_free_object() | Slab_allocator | [protected] |
| flush() | Slab_allocator | |
| free(void *object) | Slab_allocator | |
| free_slabs | Slab_allocator | [protected] |
| get_object_size() const | Slab_allocator | [inline] |
| init(unsigned size, bool physical_memory=false) | Slab_allocator | |
| object_size | Slab_allocator | [protected] |
| physical | Slab_allocator | [protected] |
| touch() | Slab_allocator | [inline] |
| used_slabs | Slab_allocator | [protected] |
Torsion Operating System, Copyright (C) 2000-2004 Dan Helfman